Chapter 260: Chamber
Chapter 260: Chamber of Unbecoming
Professor Seren was a leading figure in Chromomancy. As a result, what Eleanor learned from her was the
strategic application of colour in combat. Chromomancy transforms the battlefield from a physical plane into a
psychological landscape. To defeat an opponent, a true expert of the mental arts can orchestrate perception,
emotion, and even physiology through a carefully composed chromatic assault.
The initial phase of chromatic combat is Sensory Disruption and Overload. An opponent reliant on sharp senses
and steady focus is vulnerable to a chaotic palette. A skilled practitioner of the mental arts can project a rapid,
strobing sequence of clashing hues... Neon Pink against Acid Green, or Electric Orange against Vivid Violet. This
creates immediate visual dissonance, causing eye strain, headaches, and disorientation. The brain, overwhelmed
by conflicting signals, struggles to process environmental data, slowing reaction times and breaking
concentration.
Once the opponent's senses are compromised, the next phase is Emotional and Psychological Manipulation.
Here, the expert becomes a painter of mood, crafting an emotional state that serves their strategy.
Surprisingly, the Department of Mental Arts produces sensory bombs with these colour combinations in
collaboration with the Department of Alchemy. These bombs bear unique names... ‘Dissonance Prime’ for the
Pink-Green and Orange-Violet variants.
The next is ‘Red Frenzy’. This bomb floods an opponent’s perception with a pulsating, saturated crimson that
induces a state of uncontrollable rage. While red increases raw physical power, it does so at the cost of rational
thought. An enraged opponent becomes predictable, reckless, and easy to ensnare... they lunge with brute force
but lack finesse, leaving themselves open to counterattack.
"Yellow Panic’ creates a sudden wash of harsh, acidic lemon light that erodes confidence and induces anxiety.
Yellow, in its negative aspect, is associated with fear, caution, and deceit. An opponent bathed in this light may
second-guess every action, grow hesitant, and feel a creeping sense of impending doom... faltering precisely
when they can least afford to.
‘Blue Despair’ surrounds an opponent with a deep, cold navy blue that drains their will to fight. The colour
evokes feelings of isolation, sadness, and futility. An opponent who believes the battle is already lost will never
commit fully to their strikes... their spirit broken long before their body is touched.
"Violet Muddle’ creates a field of deep royal purple around the opponent and targets higher cognitive functions.
Purple’s association with introspection and the mystical can be weaponised to force an opponent into a state of
over-analysis. They becensnared within their own mind, questioning every move, paralysed by indecision...
effectively trapped in a mental stasis.
To prevent self-inflicted harm from colour exposure, students of the Department of Mental Arts must train in the
Chamber of Unbecoming... a virtual chamber comprising four progressive stages. Each stage lasts for half an
hour before advancing to the next.
Stage one is Sensory Distortion. The grey walls begin to pulse with a faint, arrhythmic light. A low-frequency hum
rises, felt in the bones more than heard by the ears. The floor subtly shifts, creating the unsettling sensation of
walking on gelatine. The air fluctuates rapidly between heat and cold.
This stage severs the student's basic connection to physical reality. It targets the vestibular system, inducing
primal disorientation and forcing the student to expend mental energy simply to remain upright and coherent.
Stage two is Chromatic Emotional Warfare. A wave of seething crimson floods the room, accompanied by a
psychic scream of pure rage, goading the student into lashing out in futile anger. The hue then shifts to a
claustrophobic, despairing navy blue, pressing a suffocating sense of isolation and hopelessness... whispering
that resistance is meaningless. Finally comes a nauseating, anxious lemon yellow that scrambles coherent
thought and breeds paranoia.
This stage triggers and amplifies negative emotions, forcing the student to spend immense reserves of willpower
Follow on NovᴇlEnglish.nᴇton emotional regulation rather than on constructing defensive mental walls.
Stage three is Memory and Identity Erosion. The room now projects illusions and psychic whispers. The student
might see the faces of loved ones, distorted by disappointment. They might relive their greatest failures in vivid,
merciless detail. The walls themselves may whisper their deepest insecurities in a voice that sounds
unmistakably their own, like... "You don’t belong here." "You are weak." "They're all laughing at you."
This stage attacks the very core of the student's psyche... their sense of self and worth. Defending against it
requires the deepest reserves of mental fortitude. It is the most psychologically draining phase of all.
The fourth and final stage is the Void of Unbeing. If a student endures the first three phases, the Chamber
unleashes its ultimate test. All sensory input ceases... no light, no sound, no temperature, no feeling of the floor
beneath their feet. It becomes a perfect sensory vacuum. Deprived of all external stimuli, the mind turns inward
in a terrifying way, forced to confront the sheer emptiness of its own existence. The primal fear of non-being
becomes almost unbearable.
This stage tests the student's ability to create stability from within. Can they hold onto their sense of self when
there is literally nothing else? Can they generate their own light, their own thoughts, their own reality in the
void? This is the purest trial of mental strength.
The process operates on the principle of progressive overload, much like strengthening a muscle. The Chamber
deliberately drains a student’s mental energy to its absolute limit. A student may end the process at any point,
or, if the Al senses that they can no longer endure it, they are automatically ejected from the pod.
Once outside, they recover through rest and meditation. During this period, the mind repairs itself... rebuilding its
capacity slightly larger than before, preparing for the next onslaught. Repeated exposure to emotional and
psychological assault forms what the professors call mental calluses. The student becomes increasingly resilient
to rage, despair, and fear... not because they cease to feel them, but because they learn to observe those
emotions without being ruled by them.
The ultimate goal of training within the Chamber of Unbecoming is to reach a state where the outer world... with
all its chaos, pain, and sensory noise becomes no more disturbing or distracting to the practitioner of the mental
arts than a ripple upon still water.
After several days of relentless practice, Eleanor’s current limit remains at Stage Two, Chromatic Emotional
Warfare. She passes the first stage with ease, but by the second, her mental energy is completely spent.
Professor Seren was now teaching Eleanor the discipline of Mind Magic, a branch of Mental Arts devoted to the
manipulation of thoughts, emotions, memories, senses, and perceptions. These spells targeted the mind directly,
shaping reality through will alone.
Unlike most forms of magic, Mind
Magic placed far greater emphasis
on casting precision than on energy
reserves. Thus, even an ascendant of
modest power could w. eld ~ om
formidable mental NAO provided
theif mind was strong enough.
However, to cast such magic
required an exceptional mental
constitution. Only those possessing a
mind-related bloodline, or born with
innate mental strength, could hope to
study this demanding art. Its use was
also limited, for it proved effective
only against intelligent beings. As a
result, true specialists in Mind Magic
were exceedingly rare. The content is
on novelenglish.net! Read the latest
chapter there!
Elemental practitioners, by contrast, regarded Mind Magic with open hostility. A powerful elemental could still fall
to a simple mental spell if their mind lacked strength. This threat bred resentment and fear among those who
prided themselves on raw elemental might.
The academy itself operated under a
three-tiered system... Primary,
Intermediate, and Advanced terms.
The Primary term prepared cadets
for Ascendance... the es yam
which they becamelas erdant. Once
abedhded, they could continue their
studies in the Intermediate and
Advanced terms. All Advanced term
cadets were granted access to the
Chamber of Unbecoming, to
strengthen their mental fortitude.
However, they were denied the
privilege of learning actual spells or
accessing departmental facilities
reserved for full students of the
Mental Arts. The content is on
novelenglish.net! Read the latest
chapter there!
Through her bloodline inheritance, Eleanor already possessed three innate spells. Two were active abilities...
Mental Lock and Memory Erasure, which required deliberate casting. The third was passive... Clarity Veil, a
protective field granting limited immunity to illusion, mind control, and memory tampering.
According to Professor Seren, all her mental spells would grow stronger as her mind did. She had already begun
teaching Eleanor the fundamentals of basic mental incantations. Yet, to use any of them effectively, Eleanor first
had to achieve Ascendance. Still, she persisted in studying these intricate spells, knowing that every art within
the realm of the mind demanded complexity far beyond the physical disciplines.
She was studying several new spells under the guidance of the professor. One of these was ‘Empathy’, the ability
to sense the emotions of a mind unshielded against such intrusion. Another was ‘Danger Sense’: if someone
looked at her with murderous intent, she would receive a sudden intuition to avoid the threat. According to the
professor, this skill would eventually merge with and strengthen her passive ability, Predator’s Awareness, once
she could cast it proficiently.
She was also learning "Telepathy’, a skill that would grant her the ability to communicate silently with another
practitioner of the Mental Arts. She could also project her thoughts into the minds of nearby beings, though
conversation was impossible if the other party did not possess the sskill.
Professor Seren explained that
Eleanor would acquire several other
abilities in the future. Mind Reading
would allow her to access the
thoughts of eye om
SYogestponoi nable her to
subtly encourage a being to act in a
certain way... not against their will,
but not entirely in accordance with it
either. Illusion would give her the
power to manipulate what an
opponent perceived. However, she
could only learn these skills once she
becan ascendant and
completed level four in the Chamber
of Unbecoming. of Unbecoming The
content is on novelenglish.net! Read
the latest chapter there!
 NovelEnglish
NovelEnglish